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resume:

David Drury Allen

contact at davidallen3d dot com

 
 
 

OBJECTIVE

To work as a 3d character animator for a creative and enthusiastic team

EDUCATION

Character Animation - Extension Program, April 2003 - September 2004
Gnomon School of Visual Effects, Hollywood, California
· Completed a thorough Maya training program, with an emphasis on character animation

 

Bachelor of Arts, May 1998
Lake Forest College, Lake Forest, Illinois
· Majored in English with a minor in philosophy

PROFESSIONAL EXPERIENCE

Character Animator (contract), Spark Unlimited
Los Angeles, California, January 2011 - March 2011
· Animated humans, creatures, and vehicles for an unannounced project
· Collaborated across disciplines on multiple Agile Scrum teams

Senior Animator, Killspace Entertainment
Los Angeles, California, April 2010 - November 2010
· Animated a variety of characters for Yar's Revenge and several unannounced projects
· Built new character rigs and refined existing ones in Maya

Character Animator, Pandemic Studios
Los Angeles, California, October 2006 - November 2009
· Animated melee fighters, horses and riders, wolves, elephants, and giants for The Lord of the Rings: Conquest
· Provided keyframe animation and motion capture clean-up on cinematics for The Saboteur

Character Animator, Rhythm & Hues
Los Angeles, California, February 2005 - September 2006
· Animated humans, cats, birds, whales, horses, and monsters for
The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe, Garfield: A Tail of Two Kitties, Happy Feet, and the Cox Communications "Digital Max" TV campaign.

TECHNICAL SKILLS

· Proficient in Autodesk Maya and Softimage XSI for animation and
core rigging skills (skeletons, IK, skinning, expressions, blend shapes, etc.)
· Unreal, Perforce, Hansoft, PhotoShop, Windows, LINUX, UNIX, and Apple Macintosh OS

REFERENCES available upon request

 

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